The Elder Scrolls Online

The Elder Scrolls Online: Battlegrounds Updated In Horns Of The Reach

Battlegrounds

Meet The Chaosball

When the 15th update and the Horns of the Reach are released, all players will have the opportunity to try a new battle mode on the battlegrounds: Chaosball.

The goal in the chaosball is simple: grab and hold the “ball” as long as possible to earn points for your team. The team that first gets 500 points, or will have the most points at the time of the expiration of time – wins.

Of course, keeping the ball is not as easy as it might seem. At the very moment, while other teams try to take it away from you, the ball itself constantly accumulates a debuff for the healing received and raises incoming damage. Also, the ball deals periodic damage to you and your teammates nearby, and this damage increases over time.

The player who carries the ball can use all the abilities of his character, but can not throw the ball or pass it on to his comrades. Thus, the one who carries the ball, carries it to the end – for as long as possible. This mechanic challenges your team to encourage new tactics, and also makes a curtsy to such traditional roles in PvE as tanks and doctors.

Even by the standards of battlegrounds, matches in the Chaosball are especially dynamic and. Chaotic, which makes this mode an excellent addition for the current rotation of game modes.

Fight At The Arcane University Of Cyrodiil

Another significant addition to the battlegrounds included in Update 15 is the new exciting map, which will be called the Arcane University.

This new arena is in the ruins of one of the once great stronghold of Cyrodiil’s knowledge, long devastated under the Soulburst and the Daedric occupation. The university, which is located in the shadow of the White-Gold Tower, will become a battleground for both the sword heroes and the magicians.

The Arcane University is much larger than the three previous Battlegrounds, and it carries a dangerous urban battle in the short distances, with the aisles between the destroyed buildings and lumbago through the streets. Do not forget about high-rise buildings.

While in the University building you will be able to use the ladder to climb to the middle level, where there are portals (similar to Ularra) to teleport to the upper level. These features should help players to ambush enemies and move safely from one side of the map to another. The most savvy players will even find the opportunity to use the Sorcerer’s Bolt Escape to quickly move from one side to the other, easily escaping from enemy pursuit.

However, be careful, since these “useful” portals also have a small side effect: they can turn you into a walking clock bomb!

Most of the time, the portals will glow blue, but at certain random times they will start to glow red. If you use the red portal, the “Mark of the Worm” debuff will be superimposed on you, and your character will explode in a short time, causing huge damage in a large radius. This damage will get you and your teammates, but he is also dangerous to enemies in the vicinity, making this mechanic not only a danger, but also an opportunity.

Are you left alone and surrounded by enemies? Offer yourself a sacrifice by getting this debuff and turning yourself into a bomb! Does the opponent try to return the flag or grab the ball? Get a debuff and decide the situation to your advantage. As an option, why not use Alliance War Proximity Detonation ability together with the debuff for even more damage?

Regardless of the mode of play, the portals will ensure that every battle at the Arcane University is explosive. For more ESO news and tips, stay tuned here at eso-gold.com.

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5 Tips for Newbies in The Elder scrolls: Legends

5 Tips for newbies in The Elder scrolls: Legends

As we know The Elder Scrolls: Legends is now available to download for free on IOS and Android phone devices via the App Store and Google Play store. If you haven’t play a mobile card game before, The Elder Scrolls: Legends will be a good first attempt. It will be a bit difficult to get start, especially when it comes to figuring out secrets newbies. But don’t worry about it, we’ve prepared 5 excellent tips for you to get started.

5 Tips for newbies in The Elder scrolls: Legends
NO.1 Try to create different decks

In order to make the powerful cards collections, keeping balance is the main point. You may have learned with Pokémon cards before, try to exploit more weaknesses of cards so you’ll learn more about balance and it will also bring you more advantages. On the other side, don’t stick to one color because you need to build your decks around and care the whole things around them.

No.2 Take full advantage of newbie status

In fact, it’s not necessary to purchase anything for The Elder Scrolls: Legends, but if your really want to get more advantages then other in advance I suggest you spend several dollars to make a micro transaction to get 10 or 15 more decks for your arsenal. Breaking decks apart is also a good way to against others when you facing challenge.

No.3 Taking a mulligan before match

You may hesitate when you are in duel, and the success or the fail is up to the selection of cards. Obviously, If your first hand cards are unsatisfactory you’ll want to shuffle through more available cards. We call that taking a mulligan. Before the match starting it allows you shuffle the cards back into your deck one time. If you get unsatisfactory cards and don’t have a good to start, taking a mulligan may be the best choice.

No.4 Don’t ignore your daily quests

There are daily quests for you to complete in-game like other games. You can heading to hero icon in the left corner of the screen,  and it will show up onyour profile page. If you wnat to improve your skills and level, dont ignore them. The profit it brings beyond your imagin.

No.5 Raise the awareness of training  

Raising the awareness of training may can’t count to a tip, but anyway practice makes perfect, the more you practice the more strength you’ll get. The Elder Scrolls: Legends features a deep and flexible deck-building system and a variety of modes for both casual and competitive players, including a single-player Story Mode. Some proper training mode lets you test out new decks against an AI opponent. Try to experiment with new plays and strategies. Hope the tips will help you when you play against other real people.

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Date To The Horns Of The Reach DLC By The Elder Scrolls Online

come August

Bethesda Softworks and ZeniMax Online have jointly announced the official release date for the upcoming expansion “Horns of the Reach” for the Rolling Game The Elder Scrolls Online. The new DLC will appear on 29 August 2017 for Xbox One and PS4.

The download extension will be available for ESO Plus members at no additional cost. The others have to shell out 1500 crowns in the in-game shop.

Horns of the Reach

The Elder Scrolls Online is available for Xbox One, PS4 and PC.

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The Elder Scrolls Online: Morrowind Is Just A Nostalgic Operation?

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The Elder Scrolls Online MMO universe expands again and this time it does not leave the flavor of a DLC as much as a game itself. It’s almost a multiplayer revision of the old and most beloved The Elder Scrolls III – Morrowind.

Though the storyline of the new adventure takes place many centuries before the original game, many of Vvanderfell’s iconic venues are just as we reminded them, and they do not lack arousing some nostalgia.

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So Morrowind is just a nostalgic operation, or is it really capable of expanding and improving the entire experience at Tamriel?

Morrowind’s first feature is that with One Tamriel, each player can venture into Vvardenfell lands and face new quests without worrying about their own level. It will be possible to land Seyda Neen with either her original TESO character or by creating a new one from scratch.

This means that the campaign can be completed by playing alone, too much over-simplification, according to a number of players, but in our opinion it is very good to allow even those who do not have hundreds of hours to spend in the game to enjoy at least the main plot.

Leaving aside the new settings, such as the Lord Vivec palace, the well-known towns of old-time fans and the peculiar flora and fauna of the island, Morrowind proposes exactly the same basic gaming system as well as from the point of view Of the gameplay than that of the quest.

Along with the merits, it also brings defects, such as a combat system that can always be a little tedious and a graphic sector that does not seem to fit, especially with regard to models and animations of characters.

A pleasant evolution is noted from the point of view of writing and immersion: Despite the number of activities to be tackled (including new dungeons and PvP mode), Morrowind manages to keep the player glued to the screen with more than the past and certainly less trivial.

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But improvement has not only been a screenplay: since the early hours of play, Morrowind offers gameplay tips in his quest that capture much more than the missions he had used the original TESO, giving even more Feeling to be in a huge single-player.

Among the most important additions we find the new class of the Warden, the first real hybrid in the universe of The Elder Scrolls Online, whose skills vary from the use of ice spells to protect themselves from that of spells curative to the area without obviously forgetting of the Animal companions that also make it a great DPS.

As was foreseeable, around Tamriel there are more Warden than ever these days, and real concern comes from the excessive imbalance that seemed to be between the new class and the other.

In any case, the Warden is certainly fun to play and will also engage those who have already dredged up to bone all the other available classes, though a minimum of skill recycling has been there.

As mentioned earlier, another interesting new feature is the new PvP modes, which consist exactly of what are typical Battlegrounds challenges: Morrowind brings with it its version of the most classic Team Deathmatch, Domination and Capture the Flag, operating a speeding game that works and has fun, representing a good alternative to the usual grinding and PvE’s typical activities. For more information on The Elder Scrolls Online, head on over to the ESO-GOLD site.

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ESO: Winners Of Midyear Mayhem Event Will Be Rewarded With Laurel Wreath

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In order to bridge the hot summer days in ‘The Elder Scrolls Online’, the MMORPG will be celebrating a special Midyear Mayhem event from 21 to 31 July.

You will be rewarded with unique rewards, including the winner’s Midyear Victor Laurel Wreath as head cover, double Alliance Points, PvP equipment, and rare crafting materials. Booty and bonuses are also available in all PvP modes.

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In general, however, there is a lot going on around Tamriel: there will be battles with hundreds of players in large-scale campaigns in Cyrodiil, but also fast street battles in the Imperial City or actionful 4v4v4 aren battles in the battlefields of Vvardenfell.

In order to participate in the festivities and to secure you honor in the field, you proceed as follows:

  • Go to the Crown Store, where you get and activate a ticket with the name “Details on the Midyear Mayhem”.
  • Travel through the Alliance War menu to the main gate of your faction in Cyrodiil
  • Look for the quest “redicant Maera” and get the quest “Midyear Mayhem”
  • Complete these to get your Scroll of Pelinal’s Ferocity and Pelinal’s Midyear Boon Box
  • Activate the Scroll and enjoy 100% bonus on Alliance Points in the following PvP modes (Duels excluded) in two hours:
  • Alliance War (Cyrodiil)
  • Imperial City (for this you need the Imperial City DLC extension)
  • Battlegrounds (for this you need ESO: Morrowind)

More information about the event and the festivities can be found on the official homepage.

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Morrowind Have One Of The Deepest Magic Systems In The Elder Scrolls Online

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The Elder Scrolls Online was no successful success. But courageously, the developers timed their game to strike out the biggest annoyances. And now, there’s the first official expansion, adding a whole lot of ground to the game world, plus a whole lot of new quests and a new class. But is it enough to completely rehabilitate The Elder Scrolls?

Although you can not take four steps nowadays before pushing your head against another Skyrim port, Morrowind was the final rpg for many Elder Scrolls fans. Not only did Morrowind have one of the deepest magic systems in the series (with more possibilities than Skyrim), the game world was unique and original. Instead of the (gaaaaap) most wooded area with a dragon here and there, the province of Morrowind was an almost alien world, with giant mushrooms and its own culture and history. No wonder, so there are still a lot of fans who think about the best The Elder Scrolls game. It is on the nostalgia that The Elder Scrolls Online base its first expansion. Because it takes place in that strange landscape, between the fascinating Elven factions and strange giant champignons.

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But do not think this is a modern re-imagining or remake (or remaster or whatever for any reason) of a beloved classic. It is nothing more (or less) than a new accessible area in a now over three years old mmo.

Reboot

The Elder Scrolls Online had the necessary problems when it appeared. It offered a standard “quest-level-go-to-follow-area” online game and tried to squeeze all the logic into freedom and single-player feeling of The Elder Scrolls. The result was a pitiful story of very well-written quests that regularly banned other players from defeating the final boss of your personal story just before your nose.

But MMOs are not static games. Zenimax has not stopped and made a lot of changes. Not only was the ridicule monthly subscription dropped, but the game itself was fundamentally addressed. Slowly but surely a game floated up that pieces were better than what was ever launched. Suddenly, the world was freely accessible, no matter what level you were. And suddenly, individual servers were replaced by one major mega server, with only one voluntary separation between the US and Europe, to avoid connection problems. Morrowind (the expansion) feels like a kind of last step in a reboot of the game.

Warden

This will also mark you when you install it and get an option to start a new character. Yes, of course you can get an old hero, but it’s not necessary. As the entire game world (including the new areas) scales to your character, the extension for both absolute beginners and veterans is fully playable.

For veterans it may be worth the effort to try out the new ‘Warden’ class. For newcomers, too. Actually, it’s the question who should not play Warden, as this class can be either tank, dps or healer, depending on how you build him or her. As a bonus, the Warden is accompanied by an enormous bear, which makes fighting much easier. The Warden is not too strong for the game. It’s more that this is by far the best class to play in the game, with more personality than everyone else so far. And given the freedom in your final role choice (tank, dps or healer), you do not really put yourself at the start of the game.

Traveling

Once started with the new character, two things occur. First of all, of course, the starting environment, which is a replica of the place you first entered Morrowind for the first time. Immediately it is a party of nostalgia and recognition. But then, of course, many times more beautiful than you remembered. And without the fog that was necessary to make the game run smoothly at the time.

The second thing that strikes is how easy the game takes you when you have accepted your first quest. Every questioner really matters to you, so you do not have to make any text to you. Although the animators will not win prizes for the woody npc’s, the voters make sure you’re in the story soon. And then it’s a matter of having a good trip and watching what the world has to offer you. A world full of quests, sometimes indicated very clearly but sometimes only through a hint to be discovered. Very nice are the little ‘plays’ that are raised by the computer characters here and there – they make it clear that there are adventures to be found here. And the quality of the quests themselves is fantastic.

Superhero

These are multi-stage, well written stories, which never prevent you from killing a few ten rats. Instead, you get involved in political machinations, corruption, fighting faction and an Elder Scrolls version of a masked superhero. It never feels like a job to do a quest and it is also advisable not to pick up too much at the same time. Instead, it’s a lot more fun to complete one questline completely before you get another look. Whoever la World of Warcraft tries to level as many quests as possible in order to ‘level efficiently’ does not necessarily mean that The Elder Scrolls Online: Morrowind makes this worthwhile.

MMO-Like

Because (and this is likely to be choking) now, The Elder Scrolls is almost no more. Yes, of course, other players are still running. And yes, it’s all too often that those other players get rid of an end boss for your nose and disturb your personal story. But at the moment it is probably best to pretend that all those others are not. Because as singleplayer experience, The Elder Scrolls Online: Morrowind is a very fun game with the exception of the new stories also the excellent skill system that saved the game from launching total failure.

Anyone who wants to play with multiple players can still do that. And there is also the big PvP area where you can freely take war against other factions. But the actual gameplay, especially in the expansion, has been developed especially for solo players. This makes The Elder Scrolls Online more mmo-like than mmo. More than World of Warcraft, where dungeons and raids are an important part of the end-game. End-game in The Elder Scrolls Online is either PvP or more quests. The handful of raids (or “Trials”) are for those who want to, but form more an attraction than the final goal.
Offline

The main question that stuck on the head during the game was why: why is this online? What do all those other circular figures add to the experience? And just like the launch three years ago, the answer is difficult to give. The big difference three years ago is that the game is now very fun to play, whether there are other players or not. The amazing little and big stories you discover now are just amazing. And they also make the setting really right. This is not a standard fantasy world. Morrowind is still dark, strange, extraterrestrial and a pleasure to explore. That all those freaks in an online game have been pushed may be a pity for the hardcore Morrowind fans, but it has improved the quality of Elder Scrolls Online in any case.

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The Elder Scrolls Online: Free Trial With All DLC Game Packs

ESO Plus Bonus

The Elder Scrolls Online has recently received a big bonus with the title Morrowind. The creators of this time offer free content for ESO Plus holders and will try out all free DLC add-ons!

The Elder Scrolls Online is an MMO game that does not require a subscription fee. Instead, users have the option of purchasing the optional ESO Plus. This is a service that functions like a seasonal pass. Its owners can count on free access to addons and some bonuses in the form of experience and gold bonuses.

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The Elder Scrolls Online will give away all ESO Plus free content owners. If you sign up for the game between 5-9 July you will get up to five free Dwarven Crown Crates. Every day for single login you will be given one crate. Once you open it, you can count on a mount, costumes, or other items from the game.

If you are not in possession of ESO Plus, then on the same days the content offered by the subscription will be available to all players for free! This means that from today until Sunday you have free access to free DLC extensions. Just enter the game and check out the Crown Store tab, where in the “Featured” category you will find a free trial of the ESO Plus service. You get access to:

  • Full access to all DLC game packs – new zones, quests, dungeons and more!
  • Unlimited storage for crafting materials
  • Double bank space
  • 10% increase to Experience& Gold acquisition, Crafting Inspiration, and Trait Researchrates
  • Double Furnishings and Collectibles space in the players’ housing
  • Exclusive ability to dye costumes

By activating the free trial of ESO plus you can not count on the bonus crates – of course, the promotion is for current subscribers.

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The Changes In Morrowind Of The Elder Scrolls Online

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The release of a massive add-on for TES Online, the theme of which was all the beloved Morrowind, could not help attracting the attention of fans of the main “single” series. It is The Elder Scrolls 3 that is still considered to be fans of the undying classics from those times when the grass was greener, and the scuma was being sold everywhere. And it should be said that the online version of Morrowind creates exactly the atmosphere that was expected of it.

Swim up to the pier of a village called Seyda Neen, you will surely remember why you are so fond of these places. Everything in the surrounding landscape brings you back to 15 years ago, at the time of the release of the third part of The Elder Scrolls, dedicated to adventures in the world of Dunmer. Standing in the marshes buildings of rough gray stone, giant mushrooms and even a small port warehouse say that you have finally returned home. However, it is worth remembering that the add-on events occur long before the events of The Elder Scrolls 3.

TESO-Morrowind

The action of the online version of Morrowind unfolds seven centuries before the event in the original game. Vivec is still under construction, and the Red Mountain is quieter than ever. The zones of influence of the great houses are distributed differently: at the head of practically the inhabited world of the region is Redoran, and other houses only claim power. However, a lot will still be familiar to you. Most of the landscape attractions from the original are carefully transferred to TES Online. As a result, Morrowind has an interesting fusion of the old and the new, which will allow you to simultaneously learn more information about the ancestral lands of the Dwemer and start a tearful tear, looking at the lovely hillocks and remembering the only stories that are important to you. The Elder Scrolls Online: Morrowind generally plays very strongly on the feeling of nostalgia. So, it will be possible to meet old acquaintances, including the living god Vivec, who will need help with several problems.

Morrowind demonstrates once again that TES Online is one of those rare MMORPGs that relies on the storyline. In addition, you can find several key stories in which you have to figure out. In addition, there are several dozens of no less interesting side lines. And these are not ordinary short assignments. On some of the plot branches will have to spend a lot of time and effort. One such is a chain of quests about the liberation of slaves, which can rightly be called one of the longest among similar games in the genre.

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To learn about what is happening in this world is like reading a good book. Virtually everything that Morrowind can show you can be seen in three dozen hours. Although, like in any MMORPG, this time can easily be stretched in half or twice. It may seem that this is not much, but the creators of the add-on bet on the quality, and you will definitely say thank you that you will not have to kill another herd of wild boars ten times.

New mechanics in addition, however, not too much – affects the emphasis on the story. One new class called Warden is made, apparently, in order to give players the opportunity to be “Warden”: it can and treat, and damage the enemies, and even tank. However, all this is obtained from him on an average level – the class does not have pronounced weak or strong sides. On the other hand, he can call a war bear, which, unfortunately, is absolutely useless in PvP. This somewhat limits his popularity in the game.

In addition, with the release of additions to The Elder Scrolls Online appeared Battlegrounds in three forms: Domination, Deathmatch and Capture the Flag. In fact, they are clashes of different factions in small arenas. Nothing special, but this innovation definitely will please those who would like to fight not only with the surrounding world.

For those who do not like to pick up an ax and aimlessly crumble live rivals, there is a new raid dungeon – Halls of Fabrication. It is such a Dwemer land with entertainment for every taste, from a lethal environment to those who seek to crush you with huge constructs. The dungeon is really difficult, so preparing for its passage is necessary with all seriousness even to experienced players. It is calculated for 12 people, and it also has its own interesting story.

And, of course, Morrowind has become more beautiful than ever. The picture of TES Online has become even more pleasant, recreating the stunning atmosphere of gray, but such a charismatic world. And the music did not disappoint. It’s time to start again to admire the sunsets of Balmora!

Morrowind is here on The Elder Scrolls Online! Just fill your bank with enough money and get the necessary weapons and gears to benefit the most from Elder Scrolls Online. If you are in lack of gold, you can buy cheap ESO gold on ESO-GOLD.

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Build Your Character In The Elder Scrolls Online: Morrowind

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Before venturing into Morrowind, the new chapter of The Elder Scrolls Online, the player has to face a fundamental decision Who will he choose as his character? Aspects such as race or class can greatly affect the experience, even the availability of skill trees and some elements of history. Fortunately, dedicating time to create a character is one of the great pleasures of role-playing, and so happens in TESO.

Vvardenfell

Before venturing into Morrowind, the new chapter of The Elder Scrolls Online, the player has to face a fundamental decision Who will he choose as his character?

It is best to think carefully before answering. Aspects such as race or class can greatly affect the experience, even the availability of skill trees and some elements of history. Fortunately, dedicating time to create a character is one of the great pleasures of role-playing, and so happens in TESO. If the player already knows about a previous delivery of The Elder Scrolls, especially The Elder Scrolls V: Skyrim, the process will be familiar. First you will have to select the race and the sex, then you will choose the class and, finally, customize the appearance. However, there are some differences that veteran fans of Skyrim and the original Morrowind should know.

Races – In The Elder Scrolls Online, each of the nine major races is linked to one of the three alliances. The Bretons, Orcs and Red Guards form the Daggerfall Covenant; The High Elves, the Forest Elves and the Khajiites are members of the Aldmeri Dominion; And the Argonians, the Dark Elves and the Norse belong to the Ebonheart Pact (Ebonheart Pact).

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When Morrowind starts with any race, the player will find himself on a ship heading for the volcanic island of Vvardenfell. If you want to explore all Tamriel from the beginning, so if you prefer to ignore the introductory zones and start your adventure elsewhere, you can do so. If this is the first time you play The Elder Scrolls Online, the Morrowind tutorial is part of the story and it is a great starting point. Fans of The Elder Scrolls will also know that each race has a number of skills and bonuses. For example, Khajiites are very agile and high elves are very fond of magic. Let’s make it clear that all races can belong to any class, but there are races that are slightly better in some classes.

The Classes – After choosing the race of your character the player will have to decide on which discipline he will specialize. In Morrowind there are five options: Dragonknight, which mixes offensive magic with melee combat; Sorcerer, who uses canes along with powerful magic and invocations; Nightblade, specialized in stealth and assassinations; Templar, combining hand-to-hand combat and healing magic; And the new Warden class, exclusive to those who acquire Morrowind, who invokes magical animals, has natural healing abilities, can destroy the enemy with frost spells and excels in close-range combat.

Each of these classes has three unique skills trees, but it is very important to remember that there are another twenty-eight skill trees available for all characters, regardless of their class. The player decides how to develop the character, from the specialty of the weapon to the manufacture of objects, regardless of the decisions taken when creating it. This has always been one of the main features of all The Elder Scrolls games.

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Appearance – Like all The Elder Scrolls games, TESO offers an impressive array of options to customize the look of the characters. First, a triangle with sliding vertices allows defining the basic complexion of the character (fat, thin or muscular). You can then choose other characteristics of your appearance such as height, skin color or size of the feet.

Then comes the time to customize the face of the avatar. With the slider you can select the basic features and modify the different appearances (soft, angular and heroic) and then choose the hairstyle, age, eye color and other elements. The range of options is vast.

Constantly Improve – Once the character’s creation is completed, the player can begin to explore Morrowind and the rest of the wide world of Tamriel. Decisions about the character have only begun. Virtually everything that is done in TESO serves to shape and develop the character, from cooking to stealing or making potions, everything develops an own tree of skills. The most important thing is to create a character with which the player enjoys. Fortunately, discovering what that means is also an adventure.

The Elder Scrolls: Morrowind is now available for PC, Xbox One and PlayStation 4. It is very important to take the time to level up at the beginning of the game. Whenever you need gold, you can turn to ESO-GOLD for help. ESO-GOLD has cheap ESO gold for sale.

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Bethesda Has Announced Two New DLCs For The Elder Scrolls Online

On the E3, Bethesda has announced two new DLCs for The Elder Scrolls Online with the Horns of the Reach and Clockwork City.

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Shortly after the official start of the big add-on Morrowind, Bethesda has already announced further supplies for the online roller game The Elder Scrolls Online.

In the framework of the E3 via Twitter, the developers presented two new DLCs for the MMO. They are called the Horns of the Reach as well as Clockwork City and are to appear later this year.

However, there are no concrete release dates for the download extensions as well as details on their content. In addition, there will probably be a large mountain fortress in the DLCs as well as some ruins as battlegrounds.

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